Thanks to all for being a wonderful group. Being a workshop its success was due mainly to all of you! Again it was a wonderfully collaborative, creative spirit with 6 new games about making peanut butter sandwiches. It would be great if the groups could post their concepts especially since we could not get through them all. I could see that they were all worth sharing.

As promised, here is a pdf of the info from the session containing the 5 essentials for a game condition and a bit extra as well.

http://www.learningwiki.com/f/DeMarle-GD101_Learning2008.pdf

Feel free to contact me at demarle@champlain.edu to contact me or go to my blog at http://emergentmediacenter.blogspot.com

 

Ann


 

Session Number: 550

 

Session Title: Game Design Lab 101

 

Room Location: Acapulco

 

Day and Time: Tuesday, 10:00am - 11:00am

 

Session Format: Discussion

 

Led by: Ann DeMarle - Director, Emergent Media Center - Champlain College

 

Session Description: For one hour, you will become a member of the design team for a new game for learning. Together, we will walk through the early stages of creating a game model and brainstorm key options open to organizations using this model for a learning activity. We'll reveal how games move from concept to interactive learning tools. You'll also have the opportunity to see a gamelet evolve in real time.

*****: Decision points involved in the gaming design process

*****: Leveraging games for learning in a corporate context

*****: Benefits and constraints of gaming design for learning

 

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