Thanks to all for being a wonderful group. Being a workshop its success was due mainly to all of you! Again it was a wonderfully collaborative, creative spirit with 6 new games about making peanut butter sandwiches. It would be great if the groups could post their concepts especially since we could not get through them all. I could see that they were all worth sharing.
As promised, here is a pdf of the info from the session containing the 5 essentials for a game condition and a bit extra as well.
http://www.learningwiki.com/f/DeMarle-GD101_Learning2008.pdf
Feel free to contact me at demarle@champlain.edu to contact me or go to my blog at http://emergentmediacenter.blogspot.com
Ann
Session Number: 550
Session Title: Game Design Lab 101
Room Location: Acapulco
Day and Time: Tuesday, 10:00am - 11:00am
Session Format: Discussion
Led by: Ann DeMarle - Director, Emergent Media Center - Champlain College
Session Description: For one hour, you will become a member of the design team for a new game for learning. Together, we will walk through the early stages of creating a game model and brainstorm key options open to organizations using this model for a learning activity. We'll reveal how games move from concept to interactive learning tools. You'll also have the opportunity to see a gamelet evolve in real time.
*****: Decision points involved in the gaming design process
*****: Leveraging games for learning in a corporate context
*****: Benefits and constraints of gaming design for learning
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