Session Title: Innovation, Performance, Games, You 2.0 and Beyond
Session Number: 203
Room: Coronado H
Day and Timeslot: Monday - 11:15am to 12:15pm
Formats: Keynote Follow-Up
Session Description: Jane is one of the leading edge thinkers on Gaming, Performance and You Engagement. You heard her at this morning's keynote and we invite you to have an interactive one-hour session with her as she addresses two key topics:
Led by:
Jane McGonigal - Game Designer, MIT Technology Review's Top Innovator Award, PhD in Performance Studies
Especially interesting was the list and ensuing discussion about
10 New Skills/Strengths people can develop through Alternate Reality Gaming (ARG):
1. Mobbability: scalable collaboration; ability to do real-time work with a large number of people
2. Cooperation radar: develop a collective sense of who might be the best collaborator on a given project
3. Ping quotient: ability to assess how responsive someone will be to others' requests to engage (a higher ping quotient indicates higher responsiveness)
4. Influency: ability to be persuasive in multiple contexts
5. Multi-capitalism: ability to work with different forms of capital (e.g., financial, social, natural, intellectual)
6. Protovation: willingness to engage in fearless, rapid innovation; speed up failure, thereby speeding up ability to learn from it
7. Open authorship: develop comfort creating content for public consumption and subsequent modification
8. Longbroading: ability to think about the system at a high level (i.e., think about cycles, big picture)
9. Emergensight: ability to prepare for and handle surprising or highly complex results
10. Signal/Noise management: ability to filter for meaningful information, patterns, commonalities from large, multiple data streams. Aka "discernment" - having a story helps people be able to do this.
Page Information
|
Wiki Information
|
Recent PBwiki Blog Posts |